Using StareLock
Solutions to common issues users may encounter. Includes diagnosis tips and recommended fixes to ensure a smooth experience.
Apply StareLock to any layer to enable automatic target-based rotation.
• Select a layer
• Apply the StareLock preset
• Assign a target layer using the Look control
• Enable Active
• Adjust Offset if needed
The layer will now rotate dynamically to face the target.
Controls
Active
Enables or disables the system
• On → rotation follows the target
• Off → original rotation is preservedLook
Defines the target layer
• Required for the system to function
• Supports both 2D and 3D layersOffset
Adjusts final rotation
• Used to fine-tune alignment
• Helps correct default facing direction
Target System
StareLock links a layer’s rotation to the position of a target layer.
As the target moves, the angle is recalculated in real time, creating a responsive look-at behavior without additional keyframes.
Use Cases
• Character eye direction and gaze control
• Objects tracking another object
• UI elements reacting to cursor or pointer
• Direction-based motion graphics
• Simple automated look-at setups
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