Link Data
Solutions to common issues users may encounter. Includes diagnosis tips and recommended fixes to ensure a smooth experience.
What It Does
The Link Data button connects your Syncface Master layer to a selected Syncface Data layer.
This allows your character’s mouth to animate accurately in sync with the audio.
Key Benefits
Manually connects characters to animation data
Supports multiple characters with separate data layers
Fixes broken connections when automatic linking fails
Offers more control in complex animation workflows
How To Use It
Select your Syncface Master layer in the composition
Click the Link Data button in the Syncface panel
Choose the appropriate Syncface Data layer from the dropdown
Click OK to confirm the link
Your character should now respond to the selected data layer
Use this feature anytime you want to reassign or fix a link between character and audio data.
When To Use It
Multiple Characters
When your scene has more than one character, you can generate a separate data layer for each voice and link them individually.
Renamed Layers
If you rename the Syncface Master layer or move it into a different composition, the automatic linking will break.
Use Link Data to restore the connection manually.
Manual Synchronization
You may want to manually assign specific data layers to characters for creative control, especially in scenes with complex dialogue.
You can also link a single Syncface Data layer to multiple characters if they need to share identical lip-sync animations.
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